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Open-ended challenges provide an opportunity for learners to make use of the computational thinking they have developed through programming activities to build mastery of computing.  Computational thinking will support learners to develop independent learning in all areas of the curriculum.

The documents on this page are for subscribing schools only with the exception of the challenge template which is publicly available for education not for profit use.

 

Support materials to develop open-ended challenges

Download the Developing Challenge Book (no cost for subscribing schools)

This includes notes on expectations for challenges for each year group.  It is available to purchase as a printed book for £25.

Email elimadmin@somerset.gov.uk.

 

Developing open-ended challenges

 

Challenge process poster (with links to computational thinking)

 

Challenge template (also available in Word) (Publicly available for educational non-profit use)

 

Examples of exploration challenges (FS and KS1 learners)

 

Examples of purpose challenges (lower KS2 learners)

 

Examples of combining, analysing and evaluating challenges (upper KS2 learners)

Examples of challenges linked to Wessex Computing Plans for each year group

 

​Bee-Bot ​Tablets are toys? ​Plants
Year 1 A  Year 1 B Year 1 C
Year 1 A  Year 1 B Year 1 C
Town Guide​ School Mascot​ Path shape
Year 2 A Year 2 B Year 2 C
Year 2 A Year 2 B Year 2 C
Rocks​ Dance​ Local river
Year 3 A​ Year 3 B Year 3 C
Year 3 A​ Year 3 B Year 3 C
Game​ Branching Data​ Sweet Store​
Year 4 A​ ​Year 4 B  Year 4 C
Year 4 A​ Year 4 B ​ Year 4 C
Fire Alarm Number facts​ School Advert​
Year 5 A​ Year 5 B Year 5 C
Year 5 A Year 5 B Year 5 C​
Trailer​ Quiz​ Activity Guide​
Year 6 A ​ Year 6 B Year 6 C​​
Year 6 A ​ Year 6 B Year 6 C